Player: Matthew Fullmer
Opponent: Mike Cunningham
Date: 04 Mar 18
Mission: Point Defense
Mission Result: Stalin smiles (Win), All three objectives held or contested
Units destroyed: 4 to 4:
Mike lost his HQ, his Arty FO, his PIAT and something else that I am forgetting? He said he lost 4 but I cannot recall what that was. His Churchill was defiantly not amongst the ashes. I did not even fire a single shot at it. Although we did game out my panzerfaust shot if I had chosen to stay and blast rather than going for the mission win.
I lost my free squad to an AVRE 4" blast in the open (they were bunched up). My LMG squad snuffed it to a collapsing building after assaulting the FO. Guess which element in Mike's list could generate 10+ hits on a squad in a building. My MMG had a bad day from the get-go and snuffed it early. My Light Mortar bought in assault on turn 7 as Mike desperately tried to reach a draw. Points killed were probably pretty even since Mike lost none of his really expensive units and my LMG squad adds up to a decent chunk.
Overall Result - Mission win with pretty equal bludgeoning to both sides. Mike feels the scenario is biased in favor of the defender. I am not sure he is wrong. It seems a tough ask to completely take 2 objectives and hold them until the game ends. But I think a key point is that it is not a boolean outcome. The existence of a draw condition may take a lot of sting out for the attacker. From the defender's perspective, it concerns me a little how easy it might be for the attacker to ensure he grabs one objective if he does not really make a bid for the others. Which leaves him (and by extension the defender) with a "do you want to try for the win or accept a likely draw" question. This choice really needs to be made at the start of the game since there is so little time to reposition and redirect the flow of an advance.
MVP votes - I do not think any one unit would earn an MVP nod for my side. Mike's AVRE is an easy choice for him. And I think it might have been man of the match despite being on the losing side. It only connected with two mortar shots (and a couple of desultory MMG hits), but they exterminated an untouched 12-man squad and a 6 or 7 man squad. It also directly impacted almost every activation choice I made in the game.
Logistics - Painting progressed, so another +1?